Thursday, October 16, 2008
Sunday, May 18, 2008
Monday, April 21, 2008
Saturday, April 19, 2008
Maya clouds
Here are some cool clouds I made in maya, flying throught them...they are maya liquids, selfshadowing and lit by real lights yay!
Wednesday, April 16, 2008
Monday, March 24, 2008
Sunday, March 23, 2008
Higher Res Reel to download
Ok I didn't realize they would slap my reel into a flash compressor when uploaded onto this site, so here is a link to where you can download the higher res version and actually see the textures! how novel. The File is 55.2 Megabytes so be prepared to wait if your connection is slow.
Higher res Reel
Higher res Reel
Ok here is the reel, version 1
Here is my reel finally, now that the software stopped crashing while trying to render the video. This a decent res version, I might post an even higher res one after this. Enjoy
Overview-
The Monster Guy was done completely by yours truly from design to animation to render. The entire thing was done with Maya and maya's renderer.
The stairs I did the texture and lit it, but in the "in context" shot I did just the texture. It is all procedural except a baked out occlusion map to assign rust.
The baseball was all me, Just showing off a renderman shader.
The Rocket was maya Particles, all maya textures, rendered in Maya
The clouds are from playing with a maya fluids tutorial and trying to make them move, rendered in maya
The Ghost effect was exploration of Maya fluids beyond the tutorials, changing things up to get effects I wanted.
Yeah that is basically it.
Overview-
The Monster Guy was done completely by yours truly from design to animation to render. The entire thing was done with Maya and maya's renderer.
The stairs I did the texture and lit it, but in the "in context" shot I did just the texture. It is all procedural except a baked out occlusion map to assign rust.
The baseball was all me, Just showing off a renderman shader.
The Rocket was maya Particles, all maya textures, rendered in Maya
The clouds are from playing with a maya fluids tutorial and trying to make them move, rendered in maya
The Ghost effect was exploration of Maya fluids beyond the tutorials, changing things up to get effects I wanted.
Yeah that is basically it.
Friday, March 21, 2008
First Post
Ok, I now have this blog up and running, well mostly walking...or crawling...perhaps barley even moving.... but it is up. I should have my Reel posted on here as soon as I can get it all rendered out.
In the meantime, here is an old experiment with dynamic simulations. Just a bunch of impacts etc. I had a much higher res model but it would not render, hence the purple block man.
In the meantime, here is an old experiment with dynamic simulations. Just a bunch of impacts etc. I had a much higher res model but it would not render, hence the purple block man.
Subscribe to:
Posts (Atom)